In Ante Anima, you play as a team of characters fighting to protect the Plum Valley and all the Spirit Realm from the incursion of demons. 

Currently, a prototype version is available with Kenzo, the demon hunter. You can explore a few locations, talk to NPCs, and discover the story's beginning. Two quests could be completed.

There is a prototype combat system and a global map to travel between different locations, although most locations around Haru are not yet functional.

- To move around, use WASD or keypad. 

- To interact with NPCs and objects, click on them. 

- Space highlights the intractable.

To move around the global map, you need to:

1. First, select the character pin by left-clicking on it;

2. Right-click on the place where you would like to travel.

PS:

Ante Anima was first born as a point-and-click adventure game. We decided to continue its development and to make an RPG game from it. Thank you for your interest in our game and for playing!

Credits:

The game is developed using Godot 4

Design, programming and art: Wandering Peak Team

Sound Design and SFX: Paul Renard

Music: Red Tree

Troubleshooting:

For Mac users playing in the browser, the latest Safari is supported. If you are using Chrome, you would probably need to start it from the console:

/Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome --use-angle=metal

StatusIn development
PlatformsmacOS, HTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorsWandering Peak, Red Tree
GenreAdventure, Role Playing
Made withGodot
TagsAnime, asian, spirits

Download

Download
linux.zip 150 MB
Download
macos.zip 176 MB
Download
win.zip 153 MB

Development log

Comments

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I've been finding the birds but the only option is "Finish"...am I missing something? I didn't receive the treats mentioned either.

Thank you for playing! The task with the birds is not yet finished :( The game is now in a prototype stage made for the RPG Mania Jam. We continue working on the game and will update it after the jam ends :)